EA Expands Accessibility Program with New Patents
Electronic Arts (EA) is making a significant move to enhance the accessibility of gaming by expanding its accessibility program. The company has recently announced the availability of 23 additional technology patents that other companies and developers can utilize without the fear of infringement lawsuits. This expansion more than doubles the number of patents made available since the launch of EA's accessibility pledge in 2021.
Commitment to Inclusive Gaming
Kerry Hopkins, Senior Vice President of Global Affairs at EA, emphasized the company's commitment to inclusivity in gaming, stating, "We believe that games should be accessible to everyone, and our industry-leading teams are always looking for new ways to make this a reality." By sharing these patents, EA aims to enhance accessibility and inclusivity for players worldwide, removing unintended barriers to access.
Innovative Technology for Enhanced Accessibility
The newly available patents cover a range of innovative technologies designed to improve the gaming experience for players with disabilities. Some notable examples include:
- Improved Speech Recognition: Technologies that enhance the recognition of spoken commands and communication in gaming.
- Expressive Speech Audio Generation: Systems that generate expressive speech audio from text data to create more immersive experiences.
- Mimicry of Player's Voice: One of the technologies allows for the generation of speech that mimics a player’s voice based on minimal sample speech data.
- Emotion Inference: A unique system that analyzes player emotion during gameplay and adjusts the background music accordingly, creating a more tailored gaming experience.
Supporting Players with Speech Disorders
These technologies are particularly beneficial for players with speech disorders or challenges in verbal expression. They allow players to communicate in ways that accurately reflect their age, emotion, and speaking style, thereby enhancing the overall gaming experience.
Introducing IRIS Plugin for Unreal Engine 5
In addition to the patent announcements, EA is also releasing an Unreal Engine 5 plugin that integrates its IRIS technology – a photosensitivity analysis tool. This plugin helps game developers identify visual frames that may affect players who are photosensitive, ensuring a safer gaming environment.
Conclusion
The expansion of EA's accessibility program reflects the company's dedication to creating an inclusive gaming landscape. By sharing these technologies with developers, EA not only fosters innovation but also takes significant steps toward making gaming more accessible to everyone.
Related Topics
Exploring Accessibility in Gaming | Understanding EA's IRIS Technology
Оставить комментарий
Все комментарии перед публикацией проверяются.
Этот веб-сайт защищается hCaptcha. Применяются Политика конфиденциальности и Условия использования hCaptcha.